mercredi 12 février 2014

GTfusion Regulation 2014

Gran Turismo 6 Online Championship

2014 Regulations

– Contents –
1.     Generalities. 
I. Regulations adhering. 
II. Organisation. 
III. 2014 GTfusion Calendar. 

2.         Registering conditions. 
I. Generalities. 
II. Teams registering. 
III. Teams composition. 
IV. Drivers registering. 

3.         Rounds development 
I. Preparation. 
II. Outset 
III. Races validation. 
IV. Results. 

4.         Race procedures. 
I. Organized start procedure. 
II. Track limits. 

5.         Points awarding. 
I. Drivers. 
II. Teams and Nations. 

6.         Complaints. 
I. Terms. 
II. Sanctions. 

7.      Online code of conduct 

8.  Team Managers role.

9.   Lounge chief role.

10.      Conclusion. 

1.  Generalities

I. Regulations adhering

Every team and every driver wishing to take part in the championship organized by GTfusion on Gran Turismo 6 commits to read and accept these rules. GTfusion, on his side, commits to apply it all season long.

The official language is English, as a consequence it is requested that in every message, visible by everyone registered on the forum, this language is used besides the native language of the author.

II. Organisation

The GTfusion staff is composed of:

  •   XVI : to contact for everything linked to race preparations, video broadcasts and visual annoucements
  •   Kev21gt5 : to contact for everything linked to race preparations and organisations
  •   DonCo (GT-club) : to contact for everything regarding the website and forum
  •   Dowacko (PureGT) : to contact preferably for very technical questions in English
  •  Schettura (GTBE) : to contact for everything linked to external communication (Facebook…)
  •   Gismo (GTracing) : internal organization
  •   Inferno (GTracing) : internal organization

You can contact us on the forum (be careful, you must be registered) or with this email address

III. 2014 GTfusion Calendar

The 2014 edition will take place on 6 rounds from March to November 2014 with a break on July and August,
along with special events. In some circumstances, dates may be modified. In this case, new dates will be set depending of availability of entrant teams in the best possible conditions.

You will find the calendar here:

2.  Registering conditions

I. Generalities

GTfusion GT6 is open to all international virtual team playing GRAN TURISMO 6 under reserve of validation by the staff.

GTfusion wishes to have a panel of teams and drivers which puts FAIRPLAY before anything else.

As a result, before any team registering, a briefing will be organized with officials of the concerned team and eventual on-track tests may be held with several of their drivers.

Thoughts of the teams already participating may also be asked.

Any driver wishing to take part commits to respect the online code of conduct.

II. Teams registering

Before registering of any new team, the request will have to be done on the forum here:

After examination and under the rules exposed above, a staff member will advise one of the officials of the team, either by e-mail or on the forum, if it has been accepted or not to enter GTfusion.

Exceptionally, a driver without team will be able to take part with a permission from the staff (wild card entry)

Registering is open for the whole season except for the last round of the championship.

III. Teams composition

Each team must name:

  •  2 Team managers (main and reserve)   
  •   A list of drivers capable of being lounge chief to race in the best possible conditions (see lounge chief role)
  •   Register at least 5 drivers for the races of Saturday evening and these drivers must come to the races they are registered for (except for an important reason)

IV. Drivers registering

Drivers registering, run by Team Managers, will be done for each championship round and each special event, with the available form, on the forum or directly on the event’s webpage.

Each driver will be handed a registering number that he will keep all season long. This number will have to be given to the staff for each registering to a round or for a complaint.

Team Managers must give their list of drivers in order of level of drivers before the deadline visible on the calendar. In exceptional circumstances and after an agreement with the majority of entered teams, changes may be applied..

Each driver registered and who didn’t informed the staff of his absence before the start of the first race where he is registered, will be considered as present and will be awarded 0 points for this round.

3.  Rounds development
I. Preparation

The official day of racing for each round is Saturday, however in case of unavailability, drivers can enter the Friday or Sunday races accepting to earn less points in view of the smaller coefficients for these races.

Groups will be formed depending of the following criteria:

  •   Which day the driver is entering
  •  The level of the driver previously indicated by Team Managers
  •   The number of drivers per team in a lounge
  •  The total number of drivers per lounge will be up to 14
  •  There will be at least one driver per team in each lounge, if it’s possible

Every driver will receive a friend request on his PSN account (Playstation 3) from one of the GTfusion private lounges, depending of his group. All drivers have to make sure they have enough available room on their friends list.

Each round will be comprised of 4 races, 2 short (Race 1 and Race 3) and 2 long (Race 2 and Race 4). Exact terms vary depending of the track and the car, these will be announced in the unveiling of each round.

Lounge chiefs will be appointed to manage the evening, setting the parameters of the lounge, start the races, organize the restarts, save the replays and results. Lounge chiefs may be drivers entering the race, or present members of the staff.

II. Outset

Each driver will have to join his lounge 10 minutes before the start of the qualifying session. Qualifying will last 15 minutes before the start of race 1 which will be started automatically after these 15 minutes (automatic start procedure).

Race 1 will start at the planned time even in case of latecomers or absent drivers. A late driver arriving during qualifying will have to qualify with the remaining available time, he cannot ask for a delayed start.

Someone arriving after the start of the first race will start the next race at the back of the field. If he is not automatically starting at the back of the field, he must let all drivers pass as soon as possible and with a lot of caution so as to not disturb the start.

III. Races validation

Races will be deemed valid only if:

  •   A minimum of 6 drivers took the start
  •  The grid order is correct (see organized start procedure)
  •   A minimum of 3 drivers completed the race

IV. Results

Lounge chiefs will have to take a picture of the post-race results screen after each race. The classification is not enough, so it is asked to also provide the total time of each driver. It is also required that lounge chiefs save the replays of all 4 races.

Lounge chiefs must, as soon as the end of the last race, publish the results on the forum or using the available form.

A number of points for each race will be awarded to each driver, team and nation according of the layout of 5 - Points awarding

Publishing of classifications will be provisional until made official by the staff after looking at eventual race facts and sanctions.

4.  Race procedures

I. Organized start procedure

In case of a wrong starting grid or a big accident at the start or the first corner, lounge chiefs can give the order to restart.

As soon as the order is given, the procedure is done in 6 steps:

  •   Everybody leaves the voided race
  •  The lounge chief refreshes the lounge by changing track then return to the right track
  •  The lounge chief sets the starting order on “fastest first”
  •   Everybody enter the pits and wait The drivers stands before the first corner right when exiting the pits according to the order given by the lounge chief and wait for the start
  •   Once the grid is properly set, the lounge chief starts the race.

II. Track limits

Track limits will be generally:

  •   In straight line

The rule is simple, you must have at least 2 wheels inside the white line, this line being part of the track, the wheels can touch it (see the following images)



  •   In corners

Corners are delimited by the kerbs and not by the white lines.

On a classic kerb, the 2 inside wheels must touch the track.


On widened kerbs, you must have at least the 2 inside wheels on the kerb and not on the concrete part.



Some corners are delimited by markers. Under no circumstances these markers can be hit deliberately!


At any moment, no contact with walls, guardrails...will be acceptable.

Depending of tracks, exceptions may be made. It will be communicated on the forum and identified with IN & OUT.

5.  Points awarding

I. Drivers
Each driver will be awarded a number of points after each race, depending of his result according to the following table:


Each group will have a specific multiplier coefficient depending of the day and the global level. There will always be:

  •   A 0,10 gap between each saturday group
  •  Sunday will have the lowest coefficient
  •   Group A from Saturday will have at least a gap of 0,50 compared to the groups from Friday and Sunday.

Groups from Saturday cannot have a lower coefficient than those from Friday and Sunday

Friday : 1,00 ; Saturday Group A 1,50, Group B 1,40, Group C 1,30 etc... until 1,00
Sunday: 0,99

Only the best 3 results out of the 4 races are counting (to not penalize drivers who had connection troubles or a race incident)

Only the 5 best results out of the 6 rounds of the championship will count in the general classification.
II. Teams and Nations
For each round, only the 5 best drivers of each team or nation count for the teams and nations classifications.  Teams will score points only if at least 5 of their drivers take part in the races held on Saturday evening.

Every round counts for the team and nation general classification.

6.  Complaints

I. Terms

The staff considers that a race went correctly if no complaints are made. As a consequence, no viewing will be done and no sanction will be given after the race if there are no complaints, except for infringements noticed directly by staff members if he is a spectator in the room or watching the live broadcast of the race.

  •  Only Team Managers can file a complaint, representing their drivers
  •   Only complaints that can be illustrated by a replay of the race of the driver will be deemed receivable
  •  Every complaint judged abusive can be penalized

After registering of the complaint and viewing the replay, a collegial decision will be taken within the staff and potential sanctions will be taken.

We recommend each driver to record his own replays to be able to defend himself if needed.

II. Sanctions

List of possible penalties:

- time penalty given according to the seriousness of the incident and race circumstances (+10, +20, +30 seconds added to the total race time of a driver)

- being moved down the finishing order if a time penalty is not significant

- reduction of the multiplier coefficient

- disqualification from the race, the round or even the season (if troubles happen several times)

7.  Online code of conduct

1. Every contact with elements of the track as walls and guardrails (wall surfing) are strictly prohibited.

2. Any unusually agressive conduct is banned.

3. Contacts and collisions must be avoided at all costs.

4. In case of a late braking before a corner, the driver must do everything possible to avoid a collision with those in front of him - even if it implies that he spins himself out of the track.

5. To defend your position, you can only change your line one time (change line and revert to your initial line).

6. After an off-track excursion, you can only return after making sure you are not in the way of another competitor, even if you have to let pass the whole field.

7. When leaving the pits, you must respect the pit exit line. If another driver is in a qualifying lap, let him pass.

8. Cutting chicanes or any other part of the track is stricly forbidden.

9. Drivers being lapped must let pass the faster drivers. It is forbidden to block the leaders of the race. However, drivers who are 1 or several laps down, if they are faster, can pass all the drivers in front of them in the classification in order to reduce the gap.

10. Battling drivers being lapped must make sure they are not in the way of faster drivers before making a pass.

11. It is stricly forbidden to try to pass in a place where it is nearly impossible to be side by side without endangering the others.

12. It is recommended to use the side mirrors to know where other drivers are heading. Those playing with a pad must watch out even more.

13. If a driver does not want to keep racing, he must not leave the track but park his car in a safe place.

14. Lounges stability being random and the feel being different from a driver to another one, we want you to keep going after a clash. These race facts will be looked after as described in 6. Complaints and only if a complaint is filed and sent to the staff and only if a complaint is sent to the staff and it respect the conditions described in "6. Complaints"

15. All disrespectful or offensive behaviour against one or several drivers or staff members will be subject of a sanction which can go up to exclusion.

Common sense rules

- Let pass drivers that seem faster than you, they can also make a mistake later.

- Don’t change your line continuously on a straight line to not give your slipstream, this will irritate your pursuers and they may do the same to you.

- Don’t force your way on the inside of a corner or a chicane, but take advantage of your position to be faster on the corner and pass on the exit.

- After succeeding a pass with the slipstream, don’t cut back in front abruply to then brake for a corner, surprised by the manoeuver your opponent may ram you unintentionally. Keep your line before braking.

-The ultimate rule, do not do to someone else what you would not like to be done to you.

8.  Team Managers role

The main role of a Team Manager is to be the interface between GTfusion and the drivers from his team.

  •   Team Managers are responsible for the good conduct of their drivers
  •   They will announce the races on their respective forum.
  •  They will register the entrants from their forum and transmit it to the GTfusion staff
  •   They will give their drivers list to the staff in order of speed
  •  In order to do this classification, they can hold qualifications on their forum
  •   Once the groups are formed, they will annouce it to their drivers by publishing it on their forum
  •   They will inform about the schedules of the races
  •   They will make sure that their drivers are joining the right groups on race day
  •   They will share the results on their forum
  •   Only Team Managers are authorized to file a complaint for their drivers to the GTfusion staff
  •   This complaint will need to be clear (concerned drivers, which race, lap number, situation, argumentation and replay) so the staff can have an objective view of the situation and take the suited sanctions.

Finally, a constructive review of the evening progress with comments from the drivers is requested in order to improve things than can and should be improved.

They can also take part in the first part of the debriefing meeting taking place after each round of the championship or special event.

In case of bad relations between the staff and the Team Manager(s) from a team, the staff has the right to ask the officials of the team to replace the concerned Team Manager(s). In case of repeated breach of the above rules, the staff may exclude a team from the competition. However it’s drivers can carry on in the competition thanks to a wild car granted by the staff.

Communication of registerings on the forum :

When communicating the registering, the following format must be respected:

Registering number / exact PSN ID / Team / Country


30 / Schettura-BE / GTBE / BEL

9.  Lounge chief role

Lounge chiefs are responsible for their lounge and are here to make sure the evening is unfolding as well as possible. They have authority in a lounge. Only a GTfusion staff member present in the lounge has authority on him.

They have to:

  •  Check the settings (driving aids, damages, number of laps, restrictions...):
  •   Start the qualifying and the races according to the timetable
  •   Help the drivers to join the room if necessary
  •   Look after the good progress of the races
  •   Order a restart if necessary
  •  Establish the restart
  •   Take a picture of the results of each race
  •   Save the replay
  •   Communicate the races results

Communication of results on the forum :

The lounge chief must transmit it as soon as possible, at the end of the evening and/or during the evening (text and /or pictures) on the forum or directly on the race webpage.

He can post the results on his forum but pointing out that it is provisional.

He has to transcript the results in the following format:
Rank / Registering number / exact PSN ID

1 / 422 / PureGT_Dowacko
2 / 30 / Schettura-BE

Lounge chiefs should be respected but aren’t tyrants. They have to be firm when deciding but stay respectful of the drivers and fair. They have to treat everyone the same way.

Of course drivers owe respect to the lounge chief.

 10. Conclusion

The staff reserves a decisionnary right in case of a exceptional situation not planned in this rulebook. The eventual decisions will be taken after consultation of the whole staff in the more appropriate way possible for the drivers and teams.

In all cases, the staff's decision shall be final and no correspondence or discussion will be entered into.

We wish a good season to everyone

Aucun commentaire:

Publier un commentaire